How seasons work in Forza Horizon 6, which events give the most points, and how to grab every exclusive reward car before the season ends.
Forza Horizon 6 uses a weekly real-time season rotation. Each real-world week = one in-game season. The cycle goes Summer โ Autumn โ Winter โ Spring โ repeat. Every Thursday at 7:30 AM PST / 2:30 PM UTC, the season changes and a fresh Festival Playlist drops.
A full "Series" spans 4 weeks (one complete season cycle). Each Series has a theme (e.g., "Horizon Anniversary Series") with exclusive reward cars you can only earn by hitting playlist completion milestones.
| Event Type | Points | Description |
|---|---|---|
| Weekly Forzathon Challenge | 5 pts | Multi-chapter challenge using a specific car. Complete 4 chapters. |
| Daily Forzathon Challenges | 1 pt each | Simple daily tasks. 7 per week. Do them first โ free points. |
| The Trial | 10 pts | 6v6 team race vs Unbeatable Drivatars. Win 2 of 3 races as a team. |
| Seasonal Championship | 5 pts each | 3-race championship vs Highly Skilled Drivatars. Usually 3 per season. |
| PR Stunts (Speed/Zones) | 2 pts each | Hit target speed/distance. Usually 2-3 per season. |
| PR Stunts (Danger/Trailblazer) | 2 pts each | Jump distance or trailblazer time. Usually 1-2 per season. |
| EventLab Showcase | 3 pts | Community-created event picked by devs. 1 per season. |
| Photo Challenge | 2 pts | Take photo of specific car at specific location. 1 per season. |
| Horizon Open | 2 pts | Complete any online race. 1 per season. |
| Monthly Rivals | 4 pts each | Post clean lap on featured circuit. 2 events โ one per 2 weeks. |
| Points | Season Reward | Series Reward |
|---|---|---|
| 20 pts | Season-exclusive car #1 | โ |
| 40 pts | Season-exclusive car #2 | Series car #1 (after 1 season) |
| 80 pts | โ | Series car #2 (after 2 seasons) |
| 160 pts | โ | Series grand prize (after 4 seasons) |
Key numbers: 20 pts = ~45 minutes. 40 pts = 2-3 hours. Series rewards accumulate passively.
You + 5 human teammates vs 6 Unbeatable Drivatars. Team score determines the winner.
Strategy: Don't fight teammates. Block Drivatars so teammates can pass โ more valuable than gaining one more position. Prioritize handling over top speed โ Unbeatable Drivatars cheat on straights but are beatable in corners.
Speed Traps/Zones: Longest approach possible. High top speed + good aero. Mosler MT900S and Jesko are cheat codes. Danger Signs: Horsepower + long run-up. Any maxed hypercar works.
Three races vs Highly Skilled Drivatars. Points per finish (20 for P1). Consistency wins โ two P2s + one P1 almost always wins the championship. Highly Skilled Drivatars brake early and take wide lines.
Photograph a specific car at a specific location. You don't need to own the car โ find one parked or during a race. Blueprint events can spawn required cars.
Seasonal exclusive cars are the rarest vehicles in FH6. Once a season ends, these cars typically don't return for 6-12 months. Your only option becomes the Auction House โ where prices often hit the 20M credit cap. New-to-Forza models and community-requested cars almost always debut as seasonal rewards first.
| Day | What Happens | What to Do |
|---|---|---|
| Thu 7:30 AM PST | New season begins. Playlist resets. | Scan playlist, plan route to 40 pts. |
| Thu-Sat | Peak population. | Do The Trial โ more players = better odds. |
| Sun-Tue | Lower population. | Clean up championships and PR stunts. |
| Wednesday | Last day before reset. | Finish remaining challenges. |
| First Mon of Series | Official Forza livestream. | Watch for reward reveals. |
No. Once a season ends, its specific challenges and rewards are gone. Cars return via Auction House or future Series (6-12 months later).
Yes for online events (The Trial, Horizon Open). Offline events (PR stunts, championships vs AI) work without a subscription.
Seasonal rewards for completed weeks stay yours. Cumulative Series milestones (80/160 pts) reset when the new Series begins.
Data sources: Xbox Game Studios / Playground Games โ official FH6 announcements and seasonal livestreams; FH5 Festival Playlist system (proven mechanics carrying forward to FH6); r/ForzaHorizon community testing.