FH6 Festival Playlist: Weekly Challenges & Rewards Guide
>Published: May 16, 2026 · 8 min read
What Is the Festival Playlist?
Honestly it's the main reason I still log in every Thursday, and I'm not even kidding, like my friends think I'm crazy but the FOMO is real with this game and I've accepted that at this point as just part of who I am as a person, y'know? The Festival Playlist is FH6's weekly content drip and tbh it's kinda the only thing keeping the game alive for me at this point, like without it I'd probably uninstall and move on to something else but I just keep coming back every single week like clockwork and I don't even question it anymore, which is insane tbh. Every Thursday at 9:30 AM UTC, fresh batch of challenges drops and you've got a week to get thru em. You knock em out, earn Series Points, and those points stack up toward seasonal rewards over a four week Series. That's the basic loop. Nothin complicated about it rly.
Miss a week and you can still catch up. But it gets sweaty, like actually stressful, and you'll be cramming on Sunday night wondering why you didn't just do it earlier while your partner is asking why you've been staring at the same screen for 4 hours straight and you don't have a good answer. Been there. Absolute pain. The interface is either in the Pause Menu under Festival Playlist or on a tile from the main menu. Either way it shows you everything available for the current week plus your overall Series progress bar in a big friendly percentage number that either makes you feel accomplished or personally attacked. No in between really. Or not. Actually there's no in between at all and that percentage is either your best friend or your worst enemy depending on how much free time you had that week and whether you remembered to do the daily challenges or got distracted by the open world and completely forgot they existed, which I've done more times than I can count and honestly every time I see that number I feel personally judged by a video game which is kinda ridiculous but here we are.
I've finished every Series since launch. Every single one. No joke. And honestly the first two I barely understood what I was doing, I'd just queue up for whatever and hope for the best and somehow it worked out, which in retrospect is kinda miraculous because I was making every mistake in the book and still scraping by with 200 points somehow, I guess the game felt bad for me or something. Here's what I wish someone had told me before I wasted a bunch of time grinding the wrong way and missing easy points I coulda grabbed in like 5 minutes flat. You get the idea. So yeah anyway that's why I'm writing this and honestly if even one person reads this and doesn't waste 3 hours on a championship they can't win with the wrong car then I've done my job and all those Sunday nights of suffering were worth it I guess or whatever.
Challenge Types
Just so we're clear.
Seasonal Championships
These are the meat and potatoes of the whole thing, the main source of points if you're not doing The Trial for whatever reason, and honestly they're the most consistent way to get points each week without wanting to punch a hole in your monitor like The Trial sometimes makes you feel. Game changer honestly. Each week you get 3 or 4 of these bad boys pop up. Themed race events with car restrictions and if you don't read the restrictions carefully you're gonna have a bad time. Stuff like Vintage Roadsters, A Class, classic roadsters only. Lots of players show up in the wrong car and have to back out and it's honestly kinda funny but also sad when it happens to you. Each championship is usually 2 or 3 races and pays out 2 or 3 Series Points. Pretty standard stuff honestly.
- Difficulty matters: Completion rewards are the same no matter what difficulty you pick, but the bonus point threshold goes up with higher difficulty and you can end up missing points if you go too easy. I run Highly Skilled for the sweet spot and it's never let me down. Enough points without the AI rubberbanding like crazy and making you wanna throw your controller across the room which has definitely happened to me more than once ngl. Trust me on this one.
- Car restrictions: Read em. I've loaded into races with an ineligible car more times than I'd like to admit and it's always just the worst feeling bc you've already mentally committed. Hometown Hero and rental cars are a no-go anyway so don't even bother trying.
- Rewind allowed: Yep rewinding is fine. Doesn't invalidate anything. I abuse it constantly on those last-corner AI divebombs that come outta nowhere and ruin a perfect run, like the AI has a personal vendetta against you specifically and waits until the last possible second to ruin everything. No shame in the rewind game at all. Rewind is life.
One thing I will say tho is that some championships have super specific restrictions and you might not even own a qualifying car. Check the Autoshow first bc sometimes the cheapest eligible car is like 25k credits and that's way better than dropping 200k on something you're never gonna drive again. Like why would I spend 200 grand on a car I need for exactly 3 races and then it rots in my garage forever?
Honestly that's one of those things I wish the game warned you about but nah they just let you figure it out the hard way and then laugh at your empty credit balance or whatever. That's basically the FH6 experience in a nutshell, learning things the expensive way and then hopefully not making the same mistake twice... or three times... or however many times it takes before you finally remember to check the restrictions before clicking start and stuff like that.
PR Stunts
Speed Zones, Drift Zones, Speed Traps, Danger Signs, and Trailblazers, the whole gang is here, the full squad, nobody left behind. Each week throws a few of these at you and you need a specific score with a specific car class or type. Sounds simple enough but some of these targets are genuinely ridiculous and I dunno who at Playground Games is setting these numbers but they need to calm down a little bit, like who hurt you at the studio that made you think a 220mph speed trap in a B class car was a reasonable ask, I just wanna talk. Not even kidding, some of these targets feel like they were set by someone who's never actually played their own game and just picked random numbers out of a hat or whatever.
- Speed Traps and Zones: Targets are usually 15 to 20 percent above the 3 star threshold which doesn't sound like much but it's a bigger jump than you'd think at those speeds. I keep a maxed out Veyron and a Jesko in my garage exclusively for these and they've earned their keep a hundred times over. Tune for top speed and just send it, like pedal to the floor and pray. The Jesko is borderline broken for speed zones ngl, it's almost too easy with the right tune.
- Danger Signs: Distance is the game here and nothing else matters. COPO Camaro and Hoonigan RS200 are the meta picks and for good reason. Not sure if anything else comes close honestly, I haven't tested every single car in the game obviously but those two are miles ahead of whatever's in third place and I'd be shocked if that changes.
- Drift Zones: Formula Drift #777 BMW with a proper drift tune is the play. Or honestly any RWD car with drift suspension and locked diff will do the job, you don't need anything fancy. Targets have been pretty generous this season which I'm not complaining about but I'm also not holding my breath that they'll stay that way forever.
- Trailblazers: Point A to point B off-road against the clock and the clock is not your friend. RJ Anderson #37 Pro 2 Truck is the sweat lord pick and for good reason, it's stupid fast off-road in a way that almost feels like cheating. I've also had decent results with the Ariel Nomad for shorter ones but it's not as consistent. YMMV depending on the route and how many trees you hit which is gonna be a lot if you're anything like me.
The Trial
This one. Man. This one is either the most satisfying thing in the game or it makes you wanna uninstall and never come back and there's rly no in between. It's co-op PvE where 6 human players race against 6 overtuned AI Drivatars that seem to have infinite grip and perfect lines somehow. Pays 5 Series Points and often a rare car, which is why people put up with the absolute pain of it. I've had Trials that took 3 attempts with increasingly frustrated teammates and Trials that were over in 6 minutes with a god-tier lobby, and you never know which one you're gonna get when you queue up. I remember one Trial where I got matched with this absolute legend who blocked every single AI car on the final straight and we won by like 2 points, I sent them a friend request immediately and we still race together sometimes, shoutout to that random hero who probably doesn't even know they saved my entire week of grinding and stuff.
- Team scoring: Your whole team's points across both races decide the outcome and individual race results matter less than the sum. 1st = 100 points, 2nd = 75, and so on down the line. Team with more total points wins and it's really that simple but a lot of people don't seem to understand the math and just try to race each other instead of the AI. Drives me nuts.
- Best strategy: You don't need to be the fastest person in the lobby. Honestly the guy in the lead is prolly fine and doesn't need your help. What kills teams every single time is the 3 people fighting each other in the mid pack and taking out their own teammates on corners. Stay clean. Stay on the road. Don't ram your own side. It's rly not complicated but somehow every Trial has that one guy who treats it like a demolition derby and ruins it for everyone else.
- Block Drivatars: If you're ahead of the AI pack but can't catch your teammate in 1st, here's the cheese strat. Slow down and block the lead Drivatar by holding the racing line. The AI backs off if you don't leave a gap and it's honestly hilarious how well this works. Feels kinda dirty and I'm not proud of how often I do it but a win is a win and I'm not here to impress anyone.
- Do it early: I cannot stress this enough and I say this every single Series and somehow I still end up doing The Trial on a Sunday night like a complete hypocrite. Player pool is way bigger Thursday thru Saturday when everyone's excited about the new content. Sunday night matchmaking can take 5 plus minutes and you'll end up with whatever randoms are still queueing at 11pm on a work night who are probably just as tilted as you are which does not make for good teamwork. Not ideal for anyone involved, trust me on this one.
Photo Challenge
Literally free points and I used to skip these like a complete idiot for the first like 3 Series because I thought they were optional filler, which they are technically but free is free and I was just leaving points on the table for no reason whatsoever. Seriously. You take a photo of a specific car at a specific spot and that's literally the entire challenge. One Series Point and maybe 90 seconds of your life if you already own the car. Don't overthink it. Just do it. It's the easiest point in the entire game and I cannot believe I skipped these for months because I thought they were beneath me or whatever dumb logic my brain came up with, honestly past me was a complete fool and I'm still mad about those lost points to this day ngl.
- You do need to own the car or have it via Car Pass or DLC. That's the only actual requirement.
- The location is described in the challenge text. Something like Photograph any Hypercar at the Hotel Castillo sign. Couldn't be simpler.
- Drive there, hop into Photo Mode, frame the car with the landmark visible, snap, done, next. It barely qualifies as a challenge tbh.
- Don't skip these. I used to ignore the photo challenge cuz it seemed pointless and then I realized I was literally leaving points on the table every single week like an absolute fool. Easiest point in the entire game and I was just... not doing it. Makes zero sense in retrospect. Still angry at myself about this one ngl.
Monthly Challenges (Rivals and Horizon Tour)
These ones run the full four week Series and pay out at the end. Not a ton of points individually but they add up over the month and they're stupidly easy to complete so there's no reason to skip em unless you just forget they exist.
- Rivals: Post a clean lap on a specific Rivals event. Doesn't need to be fast at all, literally any clean lap counts and you can take your sweet time, you could crawl around the track at 30mph and it'd still count which is kinda funny when you think about it. I usually knock this out week one while I remember it exists, otherwise I'll completely forget and then scramble on the last day of the Series like a maniac, sweating and panicking over something that takes 3 minutes tops.
- Horizon Tour: Complete any Horizon Tour event from the open world multiplayer playlist. Solo or with a group, doesn't matter either way. These are actually kinda fun ngl, low stakes cruising with random people and the races are usually short enough that you're done before you get bored.
Weekly Playlist Breakdown
Here's the math on what you're working with each week. I've tracked this across multiple Series and it stays pretty consistent tho Playground Games does tweak things sometimes and throw a curveball or two at us.
| Challenge Type | Count per Week | Points Each | Total Points |
|---|---|---|---|
| Seasonal Championships | 3-4 | 2-3 | 8-10 |
| PR Stunts | 4-5 | 1-3 | 8-12 |
| The Trial | 1 | 5 | 5 |
| Photo Challenge | 1 | 1 | 1 |
| Monthly Rivals | 1 | 2 | 2 |
| Horizon Tour | 1 | 1 | 1 |
| Daily Challenges (x7) | 7 | 1 | 7 |
| Total per Week | ~32-38 |
So depending on the week you're looking at somewhere between 32 and 38 points available, give or take, and that's assuming you do literally everything which I mean you should but sometimes life happens and you gotta prioritize which is fine honestly as long as you're strategic about it. The Trial and PR Stunts are where most of the points live so those are your priority targets if you're short on time and need to be efficient about it. Everything else is basically bonus, nice to have but not the end of the world if you skip a photo challenge or whatever, though you really shouldn't skip anything because points are points and they add up and before you know it you're 3 points short of the exclusive car with 2 hours left in the Series and you're desperately checking if there's any daily challenge you somehow missed. Which has definitely happened to me. More than once. Not even kidding, that last-minute scramble when you realize you're 3 points short and the Series ends in 2 hours is genuinely one of the most stressful gaming experiences I've ever had and I would not wish it on anyone.
Series Rewards and Point Thresholds
Each four week Series has these reward tiers and the exact numbers shift a bit from Series to Series cuz Playground Games likes to keep us on our toes I guess. But the pattern stays pretty consistent from what I've seen across multiple Series of tracking this stuff obsessively.
| Points | Reward |
|---|---|
| 20 | 50,000 Credits + Wheelspin |
| 40 | 100,000 Credits + Super Wheelspin |
| 60 | Exclusive Cosmetic (Horn, Emote, or Clothing Item) |
| 80 | Rare Car #1 (usually a returning car from a previous Series) |
| 120 | Rare Car #2 (the 80% Completion reward car, this is what most people aim for) |
| 160 | Super Wheelspin + 200,000 Credits |
| 200 | Rare Car #3 (the 100% Completion reward car, typically a brand new exclusive) |
If you want both exclusive cars at 120 and 200 points, you need roughly 30 points per week and that's basically all the non daily challenges. Very doable if you're consistent. The daily challenges are your safety net if you skip a championship or two bc life happens and you can't play every single day like some kinda streamer who has nothing else going on in their life. I've hit 200 every Series doing exactly this and I'm not particularly good at the game tbh, I'm just consistent and I do the easy stuff first and somehow that's enough, which is kinda reassuring like you don't have to be a god at the game to get all the rewards you just have to show up and do the boring stuff that nobody else wants to do. I remember one Series where I was on vacation and had to cram 3 weeks of challenges into a single weekend, I literally played for 14 hours straight on a Saturday and my girlfriend thought I'd lost my mind, she was like are you okay and I was like NO I need the exclusive Lambo. Got it though. Worth it.
Stuff That Actually Helps
- Do the Photo Challenge first: Two minutes, one point on the board, and suddenly the mountain feels less steep. Psychological trick but it works every week and I've been doing it since I figured this out in like Series 3.
- Build a garage of completion cars: I keep at least one car per class (D thru S2) for each race type, road, dirt, cross country. Name em something searchable bc scrolling thru 400 cars trying to remember which one was your A class dirt car is a special kind of torture. D Dirt, A Road, S2 Cross, stuff like that.
- Use the Car Collection tab: When a championship has a restriction, the Playlist tile links directly to eligible cars in your garage. Don't manually browse the Autoshow like I did for the first 3 weeks thinking I was being thorough. The game literally shows you what you can use and I was just too dumb to notice the button existed.
- Stack daily challenges: Daily challenges reset each day but they last the full week which is kinda generous when you think about it. Slam thru all 7 on Saturday or Sunday in one session while watching something on the second monitor and you're done for the week on that front.
- Don't sleep on PR Stunts: If a target seems impossible and you've tried 5 times, check the leaderboard to see what car and tune other players used. 90 percent of the time the answer is you were using the wrong car for the job and switching to the meta pick makes it trivial. Happens to everyone, not just you.
- Rewind in PR Stunts: Speed Zones and Drift Zones both allow it and it makes a massive difference. Mess up a corner? Rewind 10 seconds and try again. Way better than restarting the whole run from scratch and losing all your momentum and will to live.
- Check the Forzathon Shop: Sometimes the shop sells the exact car you need for a Photo Challenge at a nice discount. If you don't own it, check the shop before dropping full price at the Autoshow cuz that's just wasting credits for no reason and I've done it more times than I care to admit.
Stuff That'll Screw You Over
- Wrong car restriction: I've done this more than once and it's the dumbest feeling. Load into a championship, realize your car doesn't qualify, wasted 2 minutes and now you gotta back out and find the right one. Just double check before you press start, it takes 3 seconds.
- Quitting The Trial: Never ever leave mid event under any circumstances. Even if you're dead last and feel like you're contributing nothing, stay. Other players can carry the team score and a quit counts as a hard zero for your whole side. I've won Trials where our bottom two contributed absolutely nothing to the score but at least they didn't abandon ship, and that's honestly enough sometimes to tip the math in your favor.
- Thinking you need to claim points: Points are auto saved and there's no claim button anywhere in the game, I dunno where this myth came from but people keep asking about it. As long as the challenge shows as completed you're good and the points are already yours. Used to worry about this constantly until someone told me it was automatic and I felt like an idiot.
- Skipping daily challenges: Seven dailies at 1 point each is basically a free seasonal championship worth of points and they're usually fast enough that you barely notice you're doing them. One race, one PR stunt, done. It's the lowest effort points in the game and people still skip em for no reason. Makes no sense to me at all.