
Bugatti Chiron Super Sport
Bro this thing is just unfair. 1,578 hp, 490 km/h top speed, and acceleration that makes your screen lag. Ngl it's the only car I use for highway pulls anymore. Like, why would you use anything else?
Vehicle Specs
| Spec | Value | Notes |
|---|---|---|
| Speed | 10 | Nothing touches this in a straight line, fr. And I mean nothing. Top speed is just broken. |
| Handling | 5.5 | Two tons, man. It fights you in every corner like it has a grudge or something. |
| Acceleration | 10 | 0-300 before most cars even hit 100, no joke. It's genuinely stupid. |
| Launch | 10 | AWD + 1,600 Nm, 0-100 in 2.4s. Honestly it's just like point and shoot, done, next. |
| Braking | 7.5 | Carbon ceramics are chonky but that curb weight is a problem, tbh. Two tons ain't light. |
| Off-Road | 2.0 | Lol. No. Don't even think about it. Like ever. |
| PI (Stock) | 980 | Basically maxed out of the box, S2 meta pick right here. And ya know what, that's fine. |
Pros & Cons
Pros
- Uncontested top speed, wins every Speed Trap by default. Ez clap. And fr, nothing even comes close.
- Quad-turbo W16 pulls like a freight train at any RPM, zero lag anywhere. Like... none.
- AWD puts all 1,578 hp down clean, no wheelspin drama. At all. Ever.
- Surprisingly planted at 400+ km/h cuz of the active aero, actually feels stable and stuff
- Interior is pure flex, ngl. Best looking cockpit in the game imo. Maybe I'm biased but I dunno.
Cons
- Weighs nearly 2 tons, understeers like a freight train. Kinda annoying tbh. Like, kinda wanna throw the controller.
- PI is so high you barely have room for upgrades in S2, like 20 points max. And that's rough.
- Terrible on technical circuits, tight corners are just pain. I dunno what else to say.
- Gas guzzler on long Goliath runs, gonna drain your tank halfway through and then some
- Wheelspin only, drop rate is brutal. Gl getting one fr. And honestly? The grind is painful.
Best Tuning Setup
Tuning setups vary by track, class, and driving style. For general guidance, see our Tuning Guide. For community-shared setups, check the Tuning Share Codes page. Specific tuning data for this vehicle is being compiled.
How to Get It
Exclusive Super Wheelspin reward. Drop rate is brutal, like 0.5%. Took me forever to pull one, ngl. And I got lucky. Some people I know still haven't seen it drop after months of grinding. It's that rare, man.
Best Events For This Car
| Event Type | Rating | Notes |
|---|---|---|
| Speed Traps | S-Tier | This is literally why the car exists. Hold throttle, collect W. Ridiculous. And I'm not even joking. |
| Speed Zones | A-Tier | Good speed but that weight kills your corner exit, gotta brake earlier than ya think. So frustrating. |
| Road Racing (S2) | A-Tier | Cracked on high-speed circuits, struggles on tight twisty ones tho. Yep. |
| Drag Racing | S-Tier | AWD launch + 1,578 hp. Straight up broken. Nobody beats this off the line. Like ever. |
| Drift Zones | D-Tier | Bruh. Two tons, AWD, 355mm rears. This thing does NOT drift. Period. Don't even try. |
| Cross Country | F-Tier | It's a Bugatti, man. Just... don't. Seriously. I mean it. |
Related Guides
Map Locations Where This Car Excels
Real Car History & Background
So the Chiron Super Sport 300+ actually broke 300 mph back in 2019. First production-derived car to do it. Wild, right?
The production version was limited to 30 units, and the standard Super Sport is electronically capped at "only" 273 mph. Lol. And the 8.0L quad-turbo W16 got pushed to 1,578 hp, with stretched bodywork and a long-tail rear for stability at bonkers speeds, which honestly sounds like something they'd say in a sci-fi movie but I guess that's just what happens when you throw unlimited engineering budget at a single problem. At EUR3.5 million, it was basically one of the priciest cars you could buy new. Bugatti only built 500 Chirons total across all variants. Not a lot, man. Those are proper rare numbers.
In FH6, this thing is the Speed Trap king, no question. Highway pulls? Nothing short of a Jesko Absolute or Venom F5 even gets close when the road goes straight. And tbh, I'm not even sure those beat it consistently. Speed plus luxury, and honestly nothing else combines the two like this. Maybe that's a hot take but I'm standing by it.
In-Depth Driving Impressions
Look, you gotta pick your battles with this thing. The Chiron Super Sport is cracked in Road Racing and Street Scene, where that AWD launch just compounds every corner, every lap and stuff. And it's not just the launch either. The W16 just keeps pulling, like it never runs out of breath or whatever.
In Drag Racing it's good, but not the top dog honestly. And tbh? The AWD parasitic loss costs you top-end speed that pure RWD cars turn into trap speed. Kinda frustrating. But ya know what, the consistency is what you're paying for here. You'll never whiff a launch. So that's something at least.
Dirt Racing is where expectations get interesting man. Like, the road-biased tuning means it understeers on loose surfaces unless you adjust your line. Wider entries, later apexes, patience with the throttle and all that jazz. You can make it work if you're careful and you take the time to really learn how the car behaves on dirt and gravel and stuff. But Cross Country? Straight trash for this car. No joke. The suspension has zero travel for big jumps and ruts. Don't even bother. Just stick to asphalt playlists and you'll podium consistently. Simple as that.
Bro the launch on this thing. It literally feels like you've been rear-ended by a truck. AWD hooks up with zero wheelspin on asphalt, and you'll gap RWD cars by three lengths before turn one. Every time. No exceptions. And that's not an exaggeration either, I've tested it against basically everything in the class.
So here's the technique: hold brake, build revs to 3,000, 4,000 rpm (sweet spot changes with surface grip), release on green, stay flat. And that's it, no modulation needed, no feathering, the AWD just does the work for you. I mean, in drag mode, this consistent launch is basically a guaranteed win every single time and it honestly feels kinda cheesy.
Online lobbies though? Oh you'll hear it. "AWD crutch" this, "no skill" that. Bruh. Ignore em. Rules say AWD is legal. And the stopwatch don't care about drivetrain purity, man, it only cares about who crosses first.
Three corners that define this car in FH6, fr.
First, Coastal Highway's fast left-right flick. The chassis just settles instantly after each direction change. No float. No drama. Yep. And the best part? You don't even need to lift, just keep it pinned and the car sorts itself out like magic or something.
Second, Mountain Pass hairpin after the bridge. Brake at the 100-meter board, trail to apex, let the rear slide just enough to rotate, then bury the throttle and let the AWD do its thing. Feels so good when you nail it, like genuinely satisfying in a way most cars can't match.
And third, Urban Street's underground section. The AWD finds grip on painted concrete where RWD cars are just spinning helplessly and going nowhere fast. Cheesy as hell but it works. But if you only drive this car on one track, make it Lake District circuit. The mix of medium sweepers and tight complexes and all that stuff plays to every strength the drivetrain has.
Highway Drag? The Chiron just walks away from everything in its class. Top-end pull is relentless and you'll cross the traps deep into the top of the speedo. Not even close. Honestly might be the most satisfying highway car in the entire game, period. And I've driven em all, this one just hits different.
Upgrade Path & Build Guide
Building this thing comes down to one question: grip or power? Pick one for your first 100k, cuz trying to do both leaves you with a car that's mid at everything. And I mean mid mid, like you'll hate driving it. I've tested a bunch of builds and here's what I'd do. So listen up.
Prioritize: race slicks, full weight reduction, race ARBs, full aero, ECU + turbo upgrades and all that good stuff. Budget around 310,000 CR for this baseline. Simple. Done.
Budget 100k CR build, here's what I ran: Race Slick tires (35k), race suspension (28k), weight reduction stage 2 (22k), and a used sport turbo from the auction house (15k). But skip the aero at first, the PI jump isn't worth it until you've sorted the mechanical grip, ya know? And this setup gets you like 85% of the way to a full build for about half the cost. Not bad at all. Then add aero and engine internals later when you've got more credits stacked up.
Rally-cross conversion: rally suspension with raised ride height, off-road tires, center diff set to 70% rear bias. And tbh? The AWD plus dirt tires makes you competitive on mixed-surface events without killing your asphalt pace. Kinda slept on, this build is actually legit for certain playlists. I dunno why more people don't run it.
If you're set on an engine swap, the Racing V8 has the best weight-to-power ratio. It's lighter than the V12 and power delivery is more progressive, which matters big time when you're managing four contact patches and stuff. So yeah, a fully maxed Chiron, every upgrade, no budget limit, runs roughly 280,000, 450,000 CR depending on swap choices and auction house luck. Maybe a bit more if you're unlucky with the auction house.
Pro Driving Tips & Techniques
Coastal Highway speed trap tip: start your run from 800 meters out. I'm serious. The Chiron needs the full runway to hit terminal velocity. Any less and you're leaving speed on the table. Dumb but that's just how it is man, the physics engine needs its space.
And look, if you carry too much speed into a corner, this thing understeers bad. Quick fix? Brief throttle lift mid-corner. Weight transfer tucks the nose back in, no braking needed and suddenly the car feels ten times sharper. Takes some practice but it works every time. Honestly feels like magic the first time you pull it off, like you discovered some secret tech or whatever.
So here's a thing I do: grab a top-100 rivals ghost and just follow it for like five laps. And you'll spot braking points, lines, throttle stuff, all of it. Stuff you never would've figured out on your own. Best free coaching in the game, bar none, and I'm not even exaggerating.
Set the diff to 65% rear bias if you want it more playful. Tail steps out under power like a RWD, but the front axle still pulls you straight and keeps everything under control. And man, it makes the car way more fun tbh. You can actually rotate it with the throttle instead of just plowing through turns.
Speed Zones: approach from 200m further back than you think you need. Exit speed matters way more than entry speed on a timed zone and that's probably the single biggest mistake I see people make. Learned that the hard way after like 50 attempts. Maybe more. I lost count. It was a lot, man.
FH5 vs FH6: What Changed
| FH5 | FH6 | |
|---|---|---|
| Class | S2 | S2 |
| Power | 1,578 hp | 1,600 hp |
| Weight | 1,995 kg | 1,995 kg |
| PI | 950 | 965 |
| Engine | 8.0L Quad-Turbo W16 | 8.0L Quad-Turbo W16 |
Key Changes in FH6
- Power increased to 1,600 hp — matches real Super Sport 300+ spec
- top speed stability finally less float above 400 km/h
- Added: long-tail bodykit mimics the 304 mph record car
- W16 audio got updated — deeper, more mechanical at high RPM
The Chiron Super Sport was the speed king in FH5. FH6 gives it more power and much better high-speed stability — you can actually use full throttle above 400 km/h without the car trying to kill you.