
Ferrari F40 Competizione
The last car Enzo signed off on. Twin-turbo, no driver aids, 1,250 kg. This thing wants to kill you and you're gonna love it.
Vehicle Specs
| Spec | Value | Notes |
|---|---|---|
| Speed | 8.5 | Twin-turbo V8 pulls hard past 320. No drama, just speed. |
| Handling | 8.8 | No driver aids at all. Just mechanical grip and your right foot. |
| Acceleration | 8.5 | Turbo lag, then WHAM. Old-school boost delivery hits different. |
| Launch | 7.5 | No launch control. It's 1989 tech. Learn to feather the clutch. |
| Braking | 7.8 | Good for its era. No ABS though, so lock-ups are real. |
| Off-Road | 2.0 | On gravel? Don't even. Track icon stays on track. |
| PI (Stock) | 890 | Very high S1. Competitive right out of the box. |
Pros & Cons
Pros
- One of the most iconic Ferraris ever. Collector clout is real.
- 1,250 kg soaking wet. Lightweight means it changes direction like nothing.
- Once the turbos spool, the mid-range punch is violent. Not kidding.
- Zero electronic nannies. Just you, the car, and your skill.
- Massive PI headroom. Tune it right and you've got an S2 monster.
Cons
- No traction control. One greedy throttle blip and you're facing backwards.
- Turbo lag means planning your throttle before the corner. No reactive driving here.
- No ABS. Braking zones need real pedal control, not just stomping.
- Auction House prices are insane. Collector demand tax is brutal.
- Stock tires are vintage spec. Swap to modern rubber immediately, trust me.
Best Tuning Setup
Tuning setups vary by track, class, and driving style. For general guidance, see our Tuning Guide. For community-shared setups, check the Tuning Share Codes page. Specific tuning data for this vehicle is being compiled.
How to Get It
Ultra-rare Super Wheelspin drop. Don't hold your breath bruh. Auction House is your real shot.
Best Events For This Car
| Event Type | Rating | Notes |
|---|---|---|
| Road Racing (S1) | S-Tier | Lightweight plus twin-turbo power. Devastating on circuits, fr. |
| Speed Zones | S-Tier | Carries stupid speed through corners |
| Street Scene (S1) | A-Tier | Demands respect. Rewards skill big time. |
| Speed Traps | B-Tier | Fast but not top-speed record territory |
| Drift Zones | C-Tier | Possible but the chassis would rather grip up tbh |
| Dirt Racing | D-Tier | You wouldn't rally an F40 IRL. Don't start now. |
Related Guides
Map Locations Where This Car Excels
Real Car History & Background
The F40 was the last car Enzo Ferrari personally approved before he died in 1988. The road car was the first production car to crack 200 mph, 2.9L twin-turbo V8, 471 hp. Then Ferrari went nuts and built the Competizione. Maybe 10 to 19 ever made, nobody's totally sure. Weight stripped to about 1,050 kg, bigger turbos, more boost, output past 700 hp. These things raced IMSA and Italian GT in the early 90s. The F40 is famous for having nothing: no ABS, no power steering, no traction control. Just you and a twin-turbo V8 trying to kill you. In FH6, the Competizione is the purest S1 experience out there. Twin-turbo, manual, RWD. Demands everything you've got and honestly? Gives back more than any other car in the game.
In-Depth Driving Impressions
This car rewards prep work more than anything. Can't just jump in and wing it like you can with an AWD car. Every corner needs a plan: braking point, turn-in, when you're getting back on the gas. Nail the plan and the lap time is there. Miss your braking point by a few meters and you're either wide and slow or sideways and even slower. Use rewind as a training tool here. Get a corner right, rewind, try it five different ways. Figure out what the chassis actually wants. Once muscle memory kicks in, the car stops being something you fight and becomes something you conduct. Corners just flow.
Drive this thing with your fingertips, not your palms. Every tiny input counts. Steering angle, throttle position, all of it. Once you're dialed in the chassis feels telepathic, no joke. But it's also ruthless. No AWD safety net, no stability control to save you, no torque vectoring magic cleaning up your mess. Urban Street at night in the rain? That's a tightrope walk. Too much entry speed and you plow into the curb. Too much throttle on exit and you're wrapped around a lamppost. But when you get that clean lap... when every braking point, every turn-in, every throttle squeeze lines up... man, the car feels wired straight into your brain. Not many cars in FH6 can do that.
Launching this car is a negotiation. Not a command. Too many revs and the tires turn to smoke. Too few and it bogs hard. Here's the technique: hold 3,000 to 3,500 rpm depending on surface, feed the clutch smooth on green, wait a full beat before flooring it. You're gonna lose the first 20 meters to AWD cars every single time. By 100 meters though, you're reeling them in. This car makes its time from 100 to 250 km/h, not 0 to 100. Build your drag gearing for that mid-range rush instead of chasing a launch number you'll never hit.
Upgrade Path & Build Guide
Two ways to build this car. Fix the weakness: upgrade whatever it sucks at. Amplify the strength: make what it's already good at even better. Both work. Just pick one and commit. High-speed tracks? Aero first. Technical circuits? Weight reduction first. You'll want both eventually. Budget about 249,000 CR for the baseline.
Balanced build - don't go all-in on one thing. Spread your credits around. Race tires, race suspension (firm front, soft rear for rotation), weight reduction stage 2, street aero, mild ECU tune. Keeps the car competitive across different event types instead of locked into one. PI around 936. Budget about 160,000 CR. Good starting point before you commit to a specialized setup.
Drag strip special: drag tires, max power mods, longest gearing possible. Heat the tires at the line, manage wheelspin through first and second. That top-end charge will surprise the AWD cars that jumped you off the line.
Skip the engine swap unless you're building a pure drag car. The Racing V8 conversion adds 300+ hp but ruins the chassis balance that makes this car special. Stock motor with bolt-ons is the way to go for circuits. Fully maxed F40 Competizione with every upgrade runs about 280k to 450k CR depending on swap choices and auction house luck.
Pro Driving Tips & Techniques
Grab a top-100 rivals ghost and chase it for five laps. You'll find braking points and lines you never thought of. Seriously, do this.
Run rear tire pressure 1-2 PSI below default. Extra contact patch from the pressure drop helps both launch traction and corner exit grip.
Learn left-foot braking. Even in RWD, dragging the brake slightly through fast sweepers keeps the nose pinned. Stops mid-corner push dead.
Short-shift about 500 rpm before the limiter on corner exit. Those extra revs aren't worth the wheelspin gamble.
Stay on pavement. FH6 has dirt connectors everywhere but with this car's off-road rating you'll lose more time in the dirt than any shortcut saves you.
FH5 vs FH6: What Changed
| FH5 | FH6 | |
|---|---|---|
| Class | S2 | S2 |
| Power | 700 hp | 700 hp |
| Weight | 1,100 kg | 1,100 kg |
| PI | 920 | 930 |
| Engine | 2.9L Twin-Turbo V8 | 2.9L Twin-Turbo V8 |
Key Changes in FH6
- Raw, analog turbo V8 — no traction control, no ABS, no mercy
- vintage turbo lag simulation got updated — more dramatic boost threshold
- weight transfer: more pitch and dive, more character
- Classic LM bodykit with proper aero balance
The F40 Competizione is the anti-modern supercar. FH6 leans into its rawness — turbo lag is more dramatic, the chassis pitches and dives like the real car. It's harder to drive than the FH5 version but infinitely more rewarding.