FH6 Convoy & Multiplayer: How to Play With Friends

Published: May 14, 2026 · 8 min read

Multiplayer Overview

Look, Forza Horizon 6 has a bunch of ways to play online. Casual free-roam cruising with your friends, sweaty PvP racing, co-op events... you get the idea. Servers hold up to 72 players now — was only 48 in FH5 — spread across the open world and instanced events. That's a lot to take in at first. I've been grinding through every single mode since launch and here's what I actually figured out after way too many hours of getting smoked by dudes with meta builds. What's worth your time and what's kinda meh.

Convoys: Playing with Friends

Convoys are basically FH6's party system. Make one or join one, and you and your buddies end up in the same open world server. Up to 6 players per Convoy. Here's how it actually works in practice.

Convoy Etiquette

Horizon Open: Competitive PvP

Horizon Open is where things get sweaty. It's FH6's ranked multiplayer playlist with real matchmaking. Several race types, ranking system going from Bronze all the way up to Elite. I've been stuck in Diamond for like two weeks now and it's brutal up there. You gotta bring your absolute best builds or you're just gonna get smoked. Plain and simple.

Race Types

Ranking System

Your rank depends entirely on how you do in Horizon Open events. Win races, podium regularly, rank goes up. Simple. The matchmaking uses a hidden MMR (Matchmaking Rating) that shifts based on your finishes and who you're racing against. Beat stronger opponents, gain more. Lose to weaker ones, tank harder. Yeah, it's brutal like that.

DivisionMMR RangeNotes
Bronze0 - 1,000Starting division. You will be matched with other new players.
Silver1,000 - 2,500Most players settle here. Competition is fair.
Gold2,500 - 4,500Above average. You need consistent top-3 finishes to advance.
Platinum4,500 - 6,500Strong players with good car knowledge and racecraft.
Diamond6,500 - 8,500Top 10% of players. Expect meta builds and aggressive racing.
Elite8,500+Top 1%. The best drivers on the platform.

Horizon Open Tips

Horizon Arcade: Co-op PvE

Horizon Arcade is a series of co-op PvE events that pop up randomly on the map. Big upgrade from FH5 — the old system made you wait for scheduled events like it was a dentist appointment. In FH6, Arcade events trigger dynamically based on player density in an area. Anyone can start one by driving to an active hotspot on the map. Way better. Like, so much better it's not even funny.

Arcade Event Types

Arcade Rewards

Completing all three rounds of a Horizon Arcade event rewards:

Horizon Arcade is the fastest way to earn Forzathon Points outside of the Festival Playlist. With a decent group a full 3-round Arcade takes about 15-20 minutes. That's pretty efficient for what you get. Worth running these whenever they pop up.

The Eliminator: Battle Royale

The Eliminator is FH6's take on battle royale — and yeah, car battle royale sounds weird but it actually works. Up to 72 players get dropped into the map in slow Volkswagen Beetles (lol) and you gotta find car drop crates to upgrade. The play area shrinks over time, last player standing wins. Simple concept but it gets intense at the end. Like, your heart will be pounding for real.

Eliminator Strategy Tips

Custom Events & Blueprints

FH6's Event Blueprint system lets you create and share custom races with whatever car restrictions, track layout, route, and rules you want. Share them via Share Codes — 10-character alphanumeric codes other players punch in to play your event. The blueprint scene is actually pretty active. Some of the custom tracks people make are incredible, like full-on recreation tracks and stuff.

Forza Link: The Quick Chat System

Forza Link is FH6's radial menu for quick communication — no voice chat needed. It auto-generates context-relevant phrases like "Nice overtake!" after a clean pass, "I will wait" if you stop for a teammate, "Follow me" when you're leading an Arcade event. Honestly it's surprisingly effective for basic coordination with randoms. Mapped to the D-Pad by default. I use it all the time in Arcade and The Trial when I can't be bothered to plug in a mic. Not as good as actual voice, obviously, but for quick callouts it gets the job done. It ain't perfect but it works.

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