Tire Selection Masterclass — Rally vs semi-slick vs drag — what to use when

Understanding tire selection masterclass is what separates casual players from consistent podium finishers in FH6. Most people slap on the part with the biggest stat increase and call it a day. Works fine against AI. Does not work online where everyone else did their homework. Here's what I've learned about rally vs semi-slick vs drag — what to use when after way too many hours testing.

The Decision Framework

Before you spend a single credit, answer three questions: What class am I building for? What kind of tracks? What's my driving style? A drag build wants completely different parts than a circuit build. A technical track rewards handling. A highway sprint rewards power.

Tire Selection Masterclass — Upgrade Tier Comparison
LevelPI CostGainBest For
StreetLow10-15%Budget B/C class builds
SportMedium20-30%A class — best PI-to-performance ratio
RaceHigh35-50%S1/S2 where every tenth matters

Common Mistakes

Build Templates by Class

Recommended Tire Selection Masterclass by PI Class
ClassPriority 1Priority 2Priority 3
D/CTires (Street)Weight Stage 1Suspension (Sport)
BTires (Sport)Suspension (Race)Exhaust/Intake (Sport)
ATires (Semi-Slick)Suspension (Race)Weight Reduction (Race)
S1Tires (Semi-Slick)Full Race SuspensionRace Weight Reduction
S2/RRace EverythingMax AeroEngine Swap if beneficial

Bottom line: buy the RIGHT parts, not the most expensive parts. A car 10 PI under the limit built with a plan gaps the maxed-out car with no strategy. Every single time.